Consumer tech · dataset
Screen Time Statistics 2026
Half of US teens (50.4%) have four or more hours of daily screen time, according to CDC's National Center for Health Statistics, and US children aged 8 and younger average 2 hours 27 minutes a day, according to Common Sense Media. Among adults, TV is the largest screen activity at 2.6 hours a day in the BLS American Time Use Survey for 2025, and streaming now accounts for 49.6% of US TV viewing time in Nielsen's August 2026 Gauge.
US teens aged 12 to 17 by hours of daily screen time, 2021 to 2023
National Health Interview Survey, teens aged 12 to 17, July 2021 to December 2023. Screen time excludes schoolwork.
- Less than 1 hour3%
- 1 hour6.1%
- 2 hours17.8%
- 3 hours22.8%
- 4 hours or more50.4%
Show table
| Less than 1 hour | 3% |
|---|---|
| 1 hour | 6.1% |
| 2 hours | 17.8% |
| 3 hours | 22.8% |
| 4 hours or more | 50.4% |
- Figures
- 54
- Publishers
- 14
- Official or research
- 58%
- Data from 2025 or later
- 39%
- Quotes re-checked
- Pending
- Updated
- November 6, 2026
Key facts
- 50.4%50.4% of US teenagers aged 12 to 17 had four or more hours of daily screen time between July 2021 and December 2023, according to the National Health Interview Survey.National Center for Health Statistics (CDC) · 2023
- 2:27US children aged 8 and younger spent an average of 2 hours 27 minutes a day with screen media in 2024, compared with 2 hours 24 minutes in 2020.Common Sense Media · 2024
- 2.6 hoursPeople age 15 and older in the US spent 2.6 hours a day watching TV in 2025, half of their 5.2 hours of daily leisure time.U.S. Bureau of Labor Statistics · 2025
- 49.6%Streaming accounted for 49.6% of all US television viewing time in August 2026, as measured by Nielsen's The Gauge.Nielsen · 2026
- 97%97% of US teens aged 13 to 17 said they use the internet daily in 2025, including four in ten who said they are online almost constantly.Pew Research Center · 2025
- 27.1%27.1% of US teens with four or more hours of daily screen time had anxiety symptoms in the past two weeks, compared with 12.3% of teens with less screen time (2021 to 2023).National Center for Health Statistics (CDC) · 2023
- 45%45% of US teens said social media hurts the amount of sleep they get, in a survey fielded in fall 2024.Pew Research Center · 2024
- 21%Each additional hour of daily digital screen time was associated with 21% higher odds of myopia in a 2025 meta-analysis.JAMA Network Open (Ha et al.) · 2025
Analysis
This page collects measured and surveyed figures on daily screen time for adults, teens and young children, how that time splits across TV, streaming, social apps, games and chatbots, and how screen use relates to sleep, mental health and eyesight. Most figures cover the United States, with comparisons for the European Union, Europe and Central Asia, and OECD countries. Adult viewing and internet data describe 2025 and 2026; several child and teen surveys were fielded between 2021 and 2024, and each figure states its year.
Screen time is now the default for American teens. CDC's National Center for Health Statistics found that 50.4% of 12 to 17 year olds had four or more hours a day of screen time outside schoolwork, and the share reaches 55.0% among 15 to 17 year olds. Pew Research Center reports that 97% of teens go online daily and four in ten describe themselves as online almost constantly, while Gallup's estimate of 4.8 hours a day on social media alone shows how much of that time goes to a handful of apps.
For adults, the BLS American Time Use Survey still puts television first: 2.6 hours a day, half of all leisure time in 2025. What has changed is how that TV arrives. Nielsen measured streaming at 49.6% of US TV viewing in August 2026, with YouTube alone at 15.8%, larger than any traditional media company. Leisure gaming and computer use rose to 37 minutes a day from 25 minutes in 2015, and in the EU, Eurostat counts 90% of people and 98% of those aged 16 to 29 as daily internet users.
Young children are not far behind. Common Sense Media's 2025 census puts average daily screen time for children up to age 8 at 2 hours 27 minutes, unchanged in total since 2020 but with gaming up 65% and short-form video rising from one minute to 14 minutes a day. Ownership starts early: 40% have their own tablet by age 2, and the OECD reports that about 70% of 10-year-olds own a smartphone.
The links to wellbeing are consistent but correlational. NCHS data show anxiety symptoms at 27.1% among teens with four or more hours of screen time against 12.3% for lighter users, and depression symptoms at 25.9% against 9.5%. WHO Europe reports problematic social media use rising from 7% to 11% of adolescents between 2018 and 2022, a JAMA Network Open meta-analysis links each daily hour of screen time to 21% higher odds of myopia, and 45% of teens tell Pew that social media hurts their sleep. Three in four parents in the Mott Poll call too much screen time a big problem.
How much time adults spend on TV, streaming and the internet
Television is still the biggest single screen activity for American adults, and most of that viewing now runs through streaming apps rather than cable or broadcast. Leisure gaming and computer use has grown by about half since 2015 but remains a fraction of TV time. In Europe, daily internet use is close to universal for adults under 30 and the large majority of everyone else. The BLS diary figures measure a person's main activity, so phone scrolling done while watching TV or working is not counted separately, which makes these numbers a floor for total screen exposure.
| # | Value | Statistic | Source | Year |
|---|---|---|---|---|
| 1 | 2.6 hours | People age 15 and older in the US spent 2.6 hours a day watching TV in 2025, half of their 5.2 hours of daily leisure time.quoteWatching TV was the leisure and sports activity that occupied the most time (2.6 hours per day), accounting for half of all leisure time, on average (5.2 hours). | U.S. Bureau of Labor StatisticsAmerican Time Use Survey: 2025 ResultsJun 2026 | 2025 |
| 2 | 37 minutes | Time spent playing games or using a computer for leisure rose to 37 minutes a day in 2025, up from 25 minutes in 2015, according to the American Time Use Survey.quoteIndividuals spent more time playing games or using a computer on an average day in 2025 than they did in 2015 (37 minutes compared with 25 minutes). | U.S. Bureau of Labor StatisticsAmerican Time Use Survey: 2025 ResultsJun 2026 | 2025 |
| 3 | 1.5 hours | Americans aged 15 to 19 spent 1.5 hours a day playing games or using a computer for leisure in 2025, more than any other age group.quoteIndividuals ages 15 to 19 spent 1.5 hours playing games or using a computer for leisure on an average day in 2025, more than any other age group. | U.S. Bureau of Labor StatisticsAmerican Time Use Survey: 2025 ResultsJun 2026 | 2025 |
| 4 | 49.6% | Streaming accounted for 49.6% of all US television viewing time in August 2026, as measured by Nielsen's The Gauge.quoteStreaming Represents 49.6% of TV Watch-Time | NielsenTV Viewing Cools Off in Nielsen's August Gauge Reports as Sports Take a Breather and School ResumesOct 2026 | 2026 |
| 5 | 18.9% | Cable held 18.9% of US TV viewing time in August 2026, gaining share even as total TV usage fell 4.4% from July.quoteHowever, while time spent with each Gauge category declined between July and August, cable and streaming still managed to gain share, capturing 18.9% and 49.6% of television, respectively. | NielsenTV Viewing Cools Off in Nielsen's August Gauge Reports as Sports Take a Breather and School ResumesOct 2026 | 2026 |
| 6 | 15.8% | YouTube alone captured 15.8% of all US TV screen viewing time in August 2026, the largest share of any media distributor.quoteYouTube Captures 15.8% of TV, Maintains Lead Among Media Distributors | NielsenTV Viewing Cools Off in Nielsen's August Gauge Reports as Sports Take a Breather and School ResumesOct 2026 | 2026 |
| 7 | 90% | 90% of all people in the EU used the internet every day in 2025, compared with 98% of young people aged 16 to 29.quoteIn 2025, 98% of young people aged 16-29 years in the EU used the internet every day, compared with 90% of the total population. | EurostatYoung people: digital worldMar 2026 | 2025 |
| 8 | 95% to 100% | In every EU member state, between 95% and 100% of people aged 16 to 29 used the internet daily in 2025.quoteIn every EU country, between 95% and 100% of young people were | EurostatYoung people: digital worldMar 2026 | 2025 |
| 9 | 89% | 89% of young people in the EU took part in social networks in 2025, the most common online activity for that age group.quoteCreating a user profile and posting messages or other content was routine for at least 80% of young people (in Italy), and up to 98% (in Cyprus), with an EU average of 89%. | EurostatYoung people: digital worldMar 2026 | 2025 |
Teen screen and phone time
Half of US teens report four or more hours of daily screen time outside schoolwork, and the share rises with age. Phone tracking data from Common Sense Media shows why the hours add up: hundreds of notifications and dozens of pickups a day. Survey questions differ, so the figures do not add together: NCHS asks about screen time in general, Gallup asks about seven social media apps, and Pew asks how often teens are online. Data are self-reported, except for the Common Sense phone study, which used tracking software on a small sample.
| # | Value | Statistic | Source | Year |
|---|---|---|---|---|
| 10 | 50.4% | 50.4% of US teenagers aged 12 to 17 had four or more hours of daily screen time between July 2021 and December 2023, according to the National Health Interview Survey.quoteDuring July 2021 through December 2023, 50.4% of teenagers ages 12-17 had 4 hours or more of daily screen time, 22.8% had 3 hours, 17.8% had 2 hours, 6.1% had 1 hour, and 3.0% had less than 1 hour of daily screen time | National Center for Health Statistics (CDC)Daily Screen Time Among Teenagers: United States, July 2021-December 2023 (NCHS Data Brief No. 513)Oct 2024 | 2023 |
| 11 | 55.0% | 55.0% of US teens aged 15 to 17 had four or more hours of daily screen time, compared with 45.6% of those aged 12 to 14 (2021 to 2023).quoteTeenagers ages 15-17 (55.0%) were more likely than those ages 12-14 (45.6%) to have 4 hours or more of daily screen time | National Center for Health Statistics (CDC)Daily Screen Time Among Teenagers: United States, July 2021-December 2023 (NCHS Data Brief No. 513)Oct 2024 | 2023 |
| 12 | 51.4% | Teens in US metropolitan areas were more likely to log four or more hours of daily screen time (51.4%) than teens in nonmetropolitan areas (43.3%) in 2021 to 2023.quoteTeenagers living in metropolitan areas were more likely to have 4 hours or more of daily screen time (51.4%) compared with teenagers living in nonmetropolitan areas (43.3%). | National Center for Health Statistics (CDC)Daily Screen Time Among Teenagers: United States, July 2021-December 2023 (NCHS Data Brief No. 513)Oct 2024 | 2023 |
| 13 | 237 | US participants aged 11 to 17 in a Common Sense Media phone tracking study received a median of 237 notifications on a typical day.quoteOn a typical day, participants received a median of 237 notifications. | Common Sense MediaConstant Companion: A Week in the Life of a Young Person's Smartphone UseSep 2023 | 2023 |
| 14 | 51 | The same teens picked up and checked their phones a median of 51 times a day, with a range from 2 to 498 pickups.quotea median of 51 times per day, ranging from two to 498 times per day. | Common Sense MediaConstant Companion: A Week in the Life of a Young Person's Smartphone UseSep 2023 | 2023 |
| 15 | 97% | 97% of US teens aged 13 to 17 said they use the internet daily in 2025, including four in ten who said they are online almost constantly.quoteNearly all U.S. teens (97%) say they use the internet daily, including four-in-ten who say they are almost constantly online. | Pew Research CenterTeens, Social Media and AI Chatbots 2025Dec 2025 | 2025 |
| 16 | 43% | 43% of US teens aged 15 to 17 reported being online almost constantly in 2025, compared with 34% of 13 and 14 year olds.quoteWhile 43% of 15- to 17-year-olds report being online almost constantly, 34% of 13- and 14-year-olds report this. | Pew Research CenterTeens, Social Media and AI Chatbots 2025Dec 2025 | 2025 |
| 17 | 4.8 hours | US teens spent an average of 4.8 hours a day on seven major social media platforms in 2023, according to a Gallup survey of more than 1,500 adolescents.quoteThis use amounts to 4.8 hours per day for the average U.S. teen across seven social media platforms tested in the survey. | GallupTeens Spend Average of 4.8 Hours on Social Media Per DayOct 2023 | 2023 |
| 18 | 51% | 51% of US teenagers reported spending at least four hours a day on social media apps in 2023.quoteJust over half of U.S. teenagers (51%) report spending at least four hours per day using a variety of social media apps such as YouTube, TikTok, Instagram, Facebook and X (formerly Twitter), a Gallup survey of more than 1,500 adolescents finds. | GallupTeens Spend Average of 4.8 Hours on Social Media Per DayOct 2023 | 2023 |
| 19 | 30+ hours a week | In almost every OECD country, at least half of 15-year-olds spent 30 or more hours a week on digital devices in 2022, based on PISA data.quotein almost all countries, at least 50% of 15-year-olds spent 30 or more hours per week on digital devices | OECDHow's Life for Children in the Digital Age?May 2025 | 2022 |
| 20 | 98% | 98% of 15-year-olds in OECD countries had a smartphone with an internet connection in 2022.quoteAccording to PISA 2022 data, an average of 96% of 15-year-olds in OECD countries had access to a desktop computer, laptop, or tablet at home, while 98% had a smartphone with an Internet connection. | OECDHow's Life for Children in the Digital Age?May 2025 | 2022 |
Screen time for young children
Children under nine in the US average about two and a half hours of screen media a day, almost unchanged since 2020, but the total hides a steep climb with age, from about an hour for babies to three and a half hours by age five to eight. Devices arrive early: four in ten children have their own tablet by age two. Video still makes up most of young children's screen time, though gaming has taken a larger share. These figures come from caregiver reports, which may understate time a child spends on screens out of view.
Daily gaming time for US children aged 0 to 8, 2011 to 2024 (minutes)
Common Sense Media Zero to Eight Census, caregiver reports; minutes per day across consoles, handhelds, computers and mobile devices.
Show table
| 2011 | 25 |
|---|---|
| 2013 | 23 |
| 2017 | 25 |
| 2020 | 23 |
| 2024 | 38 |
| # | Value | Statistic | Source | Year |
|---|---|---|---|---|
| 21 | 2:27 | US children aged 8 and younger spent an average of 2 hours 27 minutes a day with screen media in 2024, compared with 2 hours 24 minutes in 2020.quoteIn 2024, caregivers reported that children age 8 and younger spent roughly the same amount of time with screen media as they did in 2020 (2:27 vs. 2:24 daily). | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 22 | 3:28 | US children aged 5 to 8 used screens for about 3 hours 28 minutes a day in 2024, while children under 2 averaged 1 hour 3 minutes.quoteThose age 5 to 8 use screens for about three and a half hours daily (3:28). | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 23 | 40% | 40% of US children had their own tablet by age 2 in 2024, rising to 58% by age 4.quoteBy age 2, 4 in 10 children have their own tablet (40%). | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 24 | 23% | 23% of US children had their own cellphone by age 8 in 2024.quoteBy 8 years old, nearly 1 in 4 children have their own phone (23%). | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 25 | 60% | Watching TV and videos made up 60% of screen time for US children aged 8 and younger in 2024, and gaming made up 26%.quotewith a majority of screen time spent watching television and videos (60%) and gaming (26%) | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 26 | 70% | About 70% of 10-year-olds in countries covered by the OECD analysis already owned a smartphone, based on 2021 international reading survey data.quoteand on average approximately 70% of 10-year-olds already own a smartphone. | OECDHow's Life for Children in the Digital Age?May 2025 | 2021 |
Time by app and activity
Video platforms take the most time. Among US teens, YouTube and TikTok lead both in hours and in the share who use them almost constantly, and TikTok's almost constant use has risen since 2022. For young children, gaming and short videos are the parts of screen time that grew, while live TV fell. Across Europe and Canada, a third of adolescents game daily. AI chatbots are a new category: most US teens now use them, though daily use is still a minority.
Share of US teens who use each platform every day, 2025
Pew Research Center survey of US teens aged 13 to 17, 2025. YouTube, used daily by roughly three quarters of teens, is reported without an exact figure in this passage.
- TikTok61%
- Instagram55%
- Snapchat46%
- Facebook20%
Show table
| TikTok | 61% |
|---|---|
| 55% | |
| Snapchat | 46% |
| 20% |
| # | Value | Statistic | Source | Year |
|---|---|---|---|---|
| 27 | 1.9 hours | US teens spent an average of 1.9 hours a day on YouTube and 1.5 hours on TikTok in 2023, the two most used social apps.quoteTeens report spending an average of 1.9 hours per day on YouTube and 1.5 hours per day on TikTok, with boys spending more time on YouTube and girls spending more time on TikTok. | GallupTeens Spend Average of 4.8 Hours on Social Media Per DayOct 2023 | 2023 |
| 28 | 0.9 hours | Instagram accounted for 0.9 hours of the average US teen's day in 2023.quoteInstagram is also popular with teens, attracting 0.9 hours of use per day. | GallupTeens Spend Average of 4.8 Hours on Social Media Per DayOct 2023 | 2023 |
| 29 | 21% | 21% of US teens said they were on TikTok almost constantly in 2025, up from 16% in 2022.quoteThe share of teens who say they are on TikTok almost constantly ticked up slightly to 21% this year, from 16% in 2022. | Pew Research CenterTeens, Social Media and AI Chatbots 2025Dec 2025 | 2025 |
| 30 | 36% | 36% of US teens used at least one of YouTube, TikTok, Instagram, Snapchat or Facebook almost constantly in 2025.quoteAcross these five platforms, 36% of teens use at least one of these sites almost constantly. | Pew Research CenterTeens, Social Media and AI Chatbots 2025Dec 2025 | 2025 |
| 31 | 64% | 64% of US teens said they use AI chatbots in 2025, including about three in ten who use them daily.quote64% of teens say they use chatbots, including about 3 in 10 who do so daily | Pew Research CenterTeens, Social Media and AI Chatbots 2025Dec 2025 | 2025 |
| 32 | 65% | Daily gaming time for US children aged 8 and younger rose 65% between 2020 and 2024, from 23 to 38 minutes.quoteThis represents a 65% increase in average time spent gaming. | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 33 | 14 minutes | US children aged 8 and younger watched an average of 14 minutes of short-form video a day in 2024, up from one minute in early 2020.quotewith an average daily use of 14 minutes compared to one minute in early 2020. | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 34 | 34% | 34% of adolescents in Europe, Central Asia and Canada played digital games daily in 2022, and 22% played for at least four hours on gaming days.quoteA third (34%) of adolescents played digital games daily, with more than 1 in 5 (22%) playing for at least 4 hours on days when they engage in gaming. | WHO Regional Office for EuropeTeens, screens and mental healthSep 2024 | 2022 |
| 35 | 36% | 36% of adolescents reported constant online contact with friends in 2022, rising to 44% among 15-year-old girls.quoteOver a third (36%) of young people reported constant contact with friends online, with the highest rates among 15-year-old girls (44%). | WHO Regional Office for EuropeTeens, screens and mental healthSep 2024 | 2022 |
Screens, bedtime and sleep
Screens reach into the night at every age. One in five young US children use a device to fall asleep, more than half of teens in a phone tracking study used their phone between midnight and 5 a.m. on school nights, and a quarter of adults say they put phone time ahead of getting enough sleep. Close to half of teens think social media cuts into their sleep. Most of these figures are self-reported attitudes or habits, so they show how common the overlap is, not how many minutes of sleep are lost.
What US adults prioritize over getting the recommended amount of sleep, 2025
American Academy of Sleep Medicine survey of 2,007 US adults, June 2025. Respondents could choose more than one answer.
- Family or household responsibilities42%
- Work or school schedule32%
- Screen time with phone26%
- Binge-watching shows or movies23%
- Social activities or events23%
- Exercise routine20%
- Partner's sleep schedule18%
- Video games17%
Show table
| Family or household responsibilities | 42% |
|---|---|
| Work or school schedule | 32% |
| Screen time with phone | 26% |
| Binge-watching shows or movies | 23% |
| Social activities or events | 23% |
| Exercise routine | 20% |
| Partner's sleep schedule | 18% |
| Video games | 17% |
| # | Value | Statistic | Source | Year |
|---|---|---|---|---|
| 36 | 20% | 20% of US children aged 8 and younger watched or played on a device every night or most nights to fall asleep in 2024.quoteScreens are a bedtime companion for some children, with 20% of kids age 8 and under watching or playing on a device every night or most nights to fall asleep. | Common Sense MediaThe 2025 Common Sense Census: Media Use by Kids Zero to EightFeb 2025 | 2024 |
| 37 | 59% | 59% of teens in a Common Sense Media tracking study used their phones between midnight and 5 a.m. on school nights, for a median of about 20 minutes a night.quoteOver half of participants (59%) used their phones on school nights, with a median of about 20 minutes per night | Common Sense MediaConstant Companion: A Week in the Life of a Young Person's Smartphone UseSep 2023 | 2023 |
| 38 | 45% | 45% of US teens said social media hurts the amount of sleep they get, in a survey fielded in fall 2024.quoteFour-in-ten or more teens say social media platforms hurt the amount of sleep they get (45%), as well as their productivity (40%). | Pew Research CenterTeens, Social Media and Mental HealthApr 2025 | 2024 |
| 39 | 50% | Half of US teen girls (50%) said social media hurts their sleep, compared with 40% of teen boys (2024).quoteAt the same time, girls are more likely than boys to say the sites hurt the amount of sleep they get (50% vs. 40%) | Pew Research CenterTeens, Social Media and Mental HealthApr 2025 | 2024 |
| 40 | 26% | 26% of US adults said they prioritize screen time on their phone over getting the recommended amount of sleep, in a June 2025 survey of 2,007 adults.quoteScreen time with phone 26% | American Academy of Sleep MedicineSleep Prioritization Survey 2025: Activities Prioritized Over SleepAug 2026 | 2025 |
| 41 | 23% | 23% of US adults said they put binge-watching shows or movies ahead of getting enough sleep in 2025.quoteBinge-watching shows or movies 23% | American Academy of Sleep MedicineSleep Prioritization Survey 2025: Activities Prioritized Over SleepAug 2026 | 2025 |
| 42 | 17% | 17% of US adults said they prioritize video games over the recommended amount of sleep in 2025.quoteVideo games 17% | American Academy of Sleep MedicineSleep Prioritization Survey 2025: Activities Prioritized Over SleepAug 2026 | 2025 |
| 43 | 69% | 69% of US parents said their child avoids electronic devices in the hour before bed on at least five days a week, in the 2026 Sleep in America Poll.quoteavoiding electronic devices in the hour before bed (69%) | National Sleep Foundation2026 Sleep in America PollMar 2026 | 2026 |
Screen time, mental health and wellbeing
Heavy screen use travels with worse mental health among teens: in national CDC data, anxiety and depression symptoms are roughly twice as common among teens with four or more hours a day. These are associations from cross-sectional surveys and do not show that screens cause the symptoms. Measures of problematic use are rising in Europe, and an eye health meta-analysis links each extra daily hour to higher odds of myopia. Parents rank screen time among the top child health problems, and many teens themselves say they spend too much time on social media.
| # | Value | Statistic | Source | Year |
|---|---|---|---|---|
| 44 | 27.1% | 27.1% of US teens with four or more hours of daily screen time had anxiety symptoms in the past two weeks, compared with 12.3% of teens with less screen time (2021 to 2023).quoteTeenagers who had 4 or more hours of daily screen time were more likely to have had anxiety symptoms in the past 2 weeks (27.1%) compared with teenagers with less than 4 hours of daily screen time (12.3%). | National Center for Health Statistics (CDC)Daily Screen Time Among Teenagers: United States, July 2021-December 2023 (NCHS Data Brief No. 513)Oct 2024 | 2023 |
| 45 | 25.9% | 25.9% of US teens with four or more hours of daily screen time had depression symptoms in the past two weeks, compared with 9.5% of those with less (2021 to 2023).quoteTeenagers who had 4 or more hours of daily screen time were more likely to have had depression symptoms in the past 2 weeks (25.9%) compared with teenagers with less than 4 hours of daily screen time (9.5%). | National Center for Health Statistics (CDC)Daily Screen Time Among Teenagers: United States, July 2021-December 2023 (NCHS Data Brief No. 513)Oct 2024 | 2023 |
| 46 | 77.0% | 77.0% of US high school students reported using social media at least several times a day in 2023.quoteOverall, 77.0% of students reported frequent social media use, with observed differences by sex, sexual identity, and racial and ethnic identity. | Centers for Disease Control and PreventionFrequent Social Media Use and Experiences with Bullying Victimization, Persistent Feelings of Sadness or Hopelessness, and Suicide Risk Among High School Students: Youth Risk Behavior Survey, United States, 2023 (MMWR Supplement)Oct 2024 | 2023 |
| 47 | 11% | 11% of adolescents in Europe, Central Asia and Canada showed signs of problematic social media use in 2022, up from 7% in 2018.quoteNew data from the WHO Regional Office for Europe reveals a sharp rise in problematic social media use among adolescents, with rates increasing from 7% in 2018 to 11% in 2022. | WHO Regional Office for EuropeTeens, screens and mental healthSep 2024 | 2022 |
| 48 | 12% | 12% of adolescents in the same WHO survey were at risk of problematic gaming in 2022, with boys more affected than girls (16% vs 7%).quote12% of adolescents are at risk of problematic gaming, with boys more likely than girls to show signs of problematic gaming (16% vs 7%). | WHO Regional Office for EuropeTeens, screens and mental healthSep 2024 | 2022 |
| 49 | 21% | Each additional hour of daily digital screen time was associated with 21% higher odds of myopia in a 2025 meta-analysis.quoteIn the linear DRMA of the 45 studies, a daily 1-hour increment in digital screen time was associated with 21% higher odds of myopia | JAMA Network Open (Ha et al.)Digital Screen Time and Myopia: A Systematic Review and Dose-Response Meta-AnalysisFeb 2025 | 2025 |
| 50 | 45 studies | The myopia meta-analysis pooled 45 studies covering 335,524 participants with a mean age of 9.3 years.quoteResults In the linear DRMA of 45 studies with 335 524 participants (mean [SD] age, 9.3 [4.3] years) | JAMA Network Open (Ha et al.)Digital Screen Time and Myopia: A Systematic Review and Dose-Response Meta-AnalysisFeb 2025 | 2025 |
| 51 | 75% | 75% of US parents rated too much screen time and device use as a big problem for children and teens in 2025, tied with social media at the top of the list.quoteSocial media (75%) Too much screen time/use of devices (75%) | C.S. Mott Children's Hospital National Poll on Children's Health (University of Michigan Health)Top health concerns for 2025Aug 2025 | 2025 |
| 52 | 45% | 45% of US teens said they spend too much time on social media in 2024, up from 36% in 2022.quote45% of teens say they spend too much time on social media in our current survey, up from 36% in 2022. | Pew Research CenterTeens, Social Media and Mental HealthApr 2025 | 2024 |
| 53 | 38% | 38% of US teens said they spend too much time on their smartphone in 2023, with girls more likely to say so than boys (44% vs. 33%).quoteWe found that 38% of teens say they spend too much time on their smartphone. | Pew Research CenterHow Teens and Parents Approach Screen TimeMar 2024 | 2023 |
| 54 | 36% | 36% of US teens said they had cut back on their phone time in 2023, and 39% had cut back on social media.quoteRoughly four-in-ten teens (39%) say they have cut back on their time on social media. A similar share says the same about their phone (36%). | Pew Research CenterHow Teens and Parents Approach Screen TimeMar 2024 | 2023 |
Frequently asked questions
How much screen time do teenagers have per day?
About half of US teens have four hours or more a day. CDC's NCHS found 50.4% of 12 to 17 year olds reached that level in 2021 to 2023, and Gallup estimated teens spend 4.8 hours a day on social media alone in 2023.
How much screen time do young children get?
US children aged 8 and younger averaged 2 hours 27 minutes of screen media a day in 2024, according to Common Sense Media. Time rises with age, from 1 hour 3 minutes for children under 2 to 3 hours 28 minutes for 5 to 8 year olds.
How much time do adults spend watching TV?
Americans age 15 and over spent 2.6 hours a day watching TV in 2025, half of all leisure time, according to the BLS American Time Use Survey. Nielsen reports that streaming made up 49.6% of US TV viewing time in August 2026.
Does screen time affect teen mental health?
Heavy use is associated with worse symptoms, though the data do not prove cause. NCHS found anxiety symptoms in 27.1% of teens with four or more hours of daily screen time versus 12.3% of other teens, and depression symptoms in 25.9% versus 9.5%.
Does screen time affect sleep?
Many people say it does. 45% of US teens told Pew Research Center that social media hurts the amount of sleep they get, 26% of US adults told the American Academy of Sleep Medicine they prioritize phone screen time over sleep, and 20% of young children use a device to fall asleep most nights, according to Common Sense Media.
Which apps do teens spend the most time on?
YouTube and TikTok. Gallup measured 1.9 hours a day on YouTube and 1.5 hours on TikTok in 2023, and Pew found 21% of teens on TikTok almost constantly in 2025, up from 16% in 2022.
Methodology
We selected figures from government statistical agencies (CDC's National Center for Health Statistics, the CDC Youth Risk Behavior Survey, the US Bureau of Labor Statistics and Eurostat), international bodies (OECD and the WHO Regional Office for Europe), audience measurement (Nielsen), nonprofit and academic researchers (Common Sense Media, Pew Research Center, Gallup, the University of Michigan Mott Poll, the National Sleep Foundation and the American Academy of Sleep Medicine) and a peer-reviewed meta-analysis in JAMA Network Open. Definitions vary widely: NCHS asks about total screen time excluding schoolwork, Gallup asks about time on seven social apps, Pew asks how often teens are online, BLS records only a person's main activity, and Nielsen measures TV set viewing, so figures from different sources should not be added together. Most figures are self-reported or reported by parents. The Common Sense phone study tracked a small sample of devices and is not nationally representative. Links between screen time and health outcomes come from cross-sectional data and do not establish cause. Ofcom data for the UK were not included because its pages could not be checked automatically. Each figure was matched to a verbatim quote on the publisher's page, and every quote was rechecked on the date shown.
How to cite
Statlyst. (2026, November 6). Screen Time Statistics 2026. https://statlyst.com/screen-time-statistics
Sources (17)
- 1American Academy of Sleep Medicine. Sleep Prioritization Survey 2025: Activities Prioritized Over Sleep
- 2C.S. Mott Children's Hospital National Poll on Children's Health (University of Michigan Health). Top health concerns for 2025
- 3Centers for Disease Control and Prevention. Frequent Social Media Use and Experiences with Bullying Victimization, Persistent Feelings of Sadness or Hopelessness, and Suicide Risk Among High School Students: Youth Risk Behavior Survey, United States, 2023 (MMWR Supplement)
- 4Common Sense Media. Constant Companion: A Week in the Life of a Young Person's Smartphone Use
- 5Common Sense Media. The 2025 Common Sense Census: Media Use by Kids Zero to Eight
- 6Eurostat. Young people: digital world
- 7Gallup. Teens Spend Average of 4.8 Hours on Social Media Per Day
- 8JAMA Network Open (Ha et al.). Digital Screen Time and Myopia: A Systematic Review and Dose-Response Meta-Analysis
- 9National Center for Health Statistics (CDC). Daily Screen Time Among Teenagers: United States, July 2021-December 2023 (NCHS Data Brief No. 513)
- 10National Sleep Foundation. 2026 Sleep in America Poll
- 11Nielsen. TV Viewing Cools Off in Nielsen's August Gauge Reports as Sports Take a Breather and School Resumes
- 12OECD. How's Life for Children in the Digital Age?
- 13Pew Research Center. Teens, Social Media and AI Chatbots 2025
- 14Pew Research Center. Teens, Social Media and Mental Health
- 15Pew Research Center. How Teens and Parents Approach Screen Time
- 16U.S. Bureau of Labor Statistics. American Time Use Survey: 2025 Results
- 17WHO Regional Office for Europe. Teens, screens and mental health
Questions or corrections: editorial@statlyst.com
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